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	<title>Reviews from a Player: Return of the PC</title>
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	<description>Not a place for console gamers.</description>
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		<title>Reviews from a Player: Return of the PC</title>
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		<title>Left 4 Dead 2 (Demo&#8217;s initial impression)</title>
		<link>http://sudravirodhin.wordpress.com/2009/11/12/left-4-dead-2-demos-initial-impression/</link>
		<comments>http://sudravirodhin.wordpress.com/2009/11/12/left-4-dead-2-demos-initial-impression/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 19:49:30 +0000</pubDate>
		<dc:creator>Sudravirodhin</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Shooters]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[left 4 dead 2]]></category>

		<guid isPermaLink="false">http://sudravirodhin.wordpress.com/?p=51</guid>
		<description><![CDATA[Type: FPS It&#8217;s Left 4 Dead, but turned into a TF2 cousin and with additional weapons and a strange &#8220;new&#8221; atmosphere that makes it hard to take the game seriously. Difficulty: Easy-Impossible It depends what difficulty you set it on and what kind of players you have with you. Chances are your teammates will suck. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sudravirodhin.wordpress.com&amp;blog=9056340&amp;post=51&amp;subd=sudravirodhin&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><strong>Type: FPS</strong></p>
<p>It&#8217;s Left 4 Dead, but turned into a TF2 cousin and with additional weapons and a strange &#8220;new&#8221; atmosphere that makes it hard to take the game seriously.</p>
<p><strong>Difficulty: Easy-Impossible<br />
</strong></p>
<p>It depends what difficulty you set it on and what kind of players you have with you. Chances are your teammates will suck.</p>
<p><strong>User-Friendly?: Yes.<br />
</strong></p>
<p>Tooltips everywhere and the characters vocally expressing how to kill certain zombies will leave only the dumbest people in the dust.</p>
<p><strong>Replayable?: Yes.</strong></p>
<p>I played the demo campaign (which is two levels and confusing) twice.</p>
<p><strong>Opinion?: Finished it.</strong></p>
<p>It&#8217;s not hard to get to the end, unless other players are lagging or just plain suck. As a player of L4D, I feel this game sucks hard and is a complete ripoff, I enjoy classic L4D more. Unless the &#8220;4 NEW GAME MODES&#8221; make the game uber, there&#8217;s no reason to get this game. The new characters are a refreshing change, but it&#8217;s still hard for me to say I enjoyed this demo.</p>
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			<media:title type="html">Sudravirodhin</media:title>
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		<title>Borderlands</title>
		<link>http://sudravirodhin.wordpress.com/2009/11/12/borderlands/</link>
		<comments>http://sudravirodhin.wordpress.com/2009/11/12/borderlands/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 19:42:05 +0000</pubDate>
		<dc:creator>Sudravirodhin</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[Shooters]]></category>
		<category><![CDATA[borderlands]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[rps]]></category>

		<guid isPermaLink="false">http://sudravirodhin.wordpress.com/?p=49</guid>
		<description><![CDATA[Type: FPS/RPG= RPS They label it a role-playing shooter. That&#8217;s pretty much what it is. It&#8217;s a shooter first and a role-playing game second. They did a really good job, especially with co-op. With 4 players it is reminiscent of Left 4 Dead, since you can revive other players instead of having to rely on [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sudravirodhin.wordpress.com&amp;blog=9056340&amp;post=49&amp;subd=sudravirodhin&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><strong>Type: FPS/RPG= RPS<br />
</strong></p>
<p>They label it a role-playing shooter. That&#8217;s pretty much what it is. It&#8217;s a shooter first and a role-playing game second. They did a really good job, especially with co-op. With 4 players it is reminiscent of Left 4 Dead, since you can revive other players instead of having to rely on a second wind to get back up.</p>
<p><strong>Difficulty: Medium-Impossible.<br />
</strong></p>
<p>It&#8217;s doable by yourself, albeit boring, since that&#8217;s how I played it most. It can also be impossible to fight monsters scaled for 4 players by yourself if the other players aren&#8217;t around to help, which happens often in the crappy, laggy online games.</p>
<p><strong>User-Friendly?: Yes.</strong></p>
<p>This game is both user-friendly and hilarious. With aiming assist, even morons with no FPS experience can play.</p>
<p><strong>Replayable?: Yes.</strong></p>
<p>Play the game over again to get level 50? Sure, why the hell not? Play it with friends? Oh hell yes, let&#8217;s do it.</p>
<p><strong>Opinion?: Enjoyed it.</strong></p>
<p>If I manage to scrounge up some good players, this game can be played all night, and I see it as the perfect LAN game. Who wouldn&#8217;t like playing with four friends where you can constantly progress your character along with them AND you do it while playing a game similar to L4D? Win-win, my friends, win-win.</p>
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			<media:title type="html">Sudravirodhin</media:title>
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		<item>
		<title>Champions Online</title>
		<link>http://sudravirodhin.wordpress.com/2009/11/12/champions-online/</link>
		<comments>http://sudravirodhin.wordpress.com/2009/11/12/champions-online/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 19:36:09 +0000</pubDate>
		<dc:creator>Sudravirodhin</dc:creator>
				<category><![CDATA[MMOs]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[champions online]]></category>
		<category><![CDATA[mmorpg]]></category>
		<category><![CDATA[p2p]]></category>

		<guid isPermaLink="false">http://sudravirodhin.wordpress.com/?p=47</guid>
		<description><![CDATA[Type: MMO Super Hero Simply put, you build your super hero called a &#8220;champion&#8221; and go through the game&#8217;s storyline solo or with others. Difficulty:Medium-Hard With game-breaking patches, sometimes gameplay is unusually hard and requires specific powers to not die often. Even without death penalties, dying often is very annoying. User-Friendly?: Yes. Just read the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sudravirodhin.wordpress.com&amp;blog=9056340&amp;post=47&amp;subd=sudravirodhin&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><strong>Type: MMO Super Hero<br />
</strong></p>
<p>Simply put, you build your super hero called a &#8220;champion&#8221; and go through the game&#8217;s storyline solo or with others.</p>
<p><strong>Difficulty:Medium-Hard</strong></p>
<p>With game-breaking patches, sometimes gameplay is unusually hard and requires specific powers to not die often. Even without death penalties, dying often is very annoying.</p>
<p><strong>User-Friendly?: Yes.</strong></p>
<p>Just read the tutorial messages and what the NPCs have to say that isn&#8217;t quest-related.</p>
<p><strong>Replayable?: Yes.</strong></p>
<p>I would play this game again if I had more friends to play with. I played solo often and did not enjoy the game once it became a grind and repetitive. The potential for role-playing, as well as supergroups, give the game future promise.</p>
<p><strong>Opinion?: Played it.</strong></p>
<p>Didn&#8217;t have the drive to get to 50, there was no reason to besides to see Lemuria, which is fabled as being a lagfest. Oh well. I had fun with what I did experience. I may reactivate sometime in the future when all the kinks are worked out with myself and the game.</p>
<p>Here&#8217;s some PVE gameplay:</p>
<p>http://www.xfire.com/video/14c97d/</p>
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			<media:title type="html">Sudravirodhin</media:title>
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		<title>Prince of Persia</title>
		<link>http://sudravirodhin.wordpress.com/2009/08/31/prince-of-persia/</link>
		<comments>http://sudravirodhin.wordpress.com/2009/08/31/prince-of-persia/#comments</comments>
		<pubDate>Mon, 31 Aug 2009 21:52:47 +0000</pubDate>
		<dc:creator>Sudravirodhin</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[prince of persia]]></category>
		<category><![CDATA[thirdperson]]></category>

		<guid isPermaLink="false">http://sudravirodhin.wordpress.com/?p=41</guid>
		<description><![CDATA[Type: RPG You play a Prince who doesn&#8217;t say he&#8217;s a prince (never even mentions a name, at least not when I played), looking for his donkey named Farah which is carrying a ridiculous amount of gold. You instead find a princess named Elika running from guards, and she can apparently use magic granted by [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sudravirodhin.wordpress.com&amp;blog=9056340&amp;post=41&amp;subd=sudravirodhin&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<div>
<div>
<p align="left"><strong>Type: RPG</strong></p>
<p align="left">You play a Prince who doesn&#8217;t say he&#8217;s a prince (never even mentions a name, at least not when I played), looking for his donkey named Farah which is carrying a ridiculous amount of gold. You instead find a princess named Elika running from guards, and she can apparently use magic granted by a deity of light named Ormazd, who is the brother of the god of darkness, Ahriman. Sounds Egyptian to me. I never had a problem with the story.</p>
<p align="left"><strong>Difficulty: Easy</strong></p>
<p align="left">Sorry, but not being able to die makes this game horrifically easy. After you figure out that cliffs are insta-kills, the combat grows old. Boss fights are just extended from the fertile ground stand-offs. Some bosses are &#8220;uncliffable&#8221; so you have to actually &#8220;kill&#8221; them. There&#8217;s not even any blood when you actually do kill them, or should I say &#8220;destroy&#8221; them.</p>
<p align="left"><strong>User-Friendly?: Yes.</strong></p>
<p align="left">Very, in fact you can play most of the time with just the left analog and one button. Great GF game, guys. Dialogue makes you laugh, and keeps the game casual.</p>
<p align="left"><strong>Replayable?: No.</strong></p>
<p align="left">It&#8217;s not replayable because the entire game is a replay. You do the same thing repeatedly to advance, to get a new power, and probably to seal in Ahriman. I&#8217;d have finished this game, but it&#8217;s honestly too tedious for me.</p>
<p align="left"><strong>Opinion?:  Played it.</strong></p>
</div>
<div>I didn&#8217;t finish this game because I feel I didn&#8217;t need to. The ending seems slightly predictable, and the bosses all have their quirks; together with the &#8220;you can&#8217;t die&#8221; concept, this makes the game very easy and unrewarding for the player, at least to someone who is used to dying hundreds of times from pitfalls. My girlfriend, on the other hand, loves not dying, I wonder why, lol. Overall, it&#8217;s a fun rental game, especially for the GF, and a family-friendly title. No gore here, if you&#8217;re looking move on. I know, I&#8217;m sad too. Especially since Warrior Within was supposedly ridiculously violent.</div>
</div>
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		<title>Assassin&#8217;s Creed</title>
		<link>http://sudravirodhin.wordpress.com/2009/08/18/assassins-creed/</link>
		<comments>http://sudravirodhin.wordpress.com/2009/08/18/assassins-creed/#comments</comments>
		<pubDate>Tue, 18 Aug 2009 08:57:09 +0000</pubDate>
		<dc:creator>Sudravirodhin</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[assassin's creed]]></category>
		<category><![CDATA[thirdperson]]></category>

		<guid isPermaLink="false">http://sudravirodhin.wordpress.com/?p=24</guid>
		<description><![CDATA[Type: RPG In this game you play the role of Altair, a medieval assassin with no right ring finger. Instead, he conceals a wrist blade in his robes that extends through his fist where his finger once was. Difficulty: Medium This game can get tricky, especially if you don&#8217;t know how to counter. The guards [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sudravirodhin.wordpress.com&amp;blog=9056340&amp;post=24&amp;subd=sudravirodhin&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p align="left"><strong>Type: RPG</strong></p>
<p align="left">In this game you play the role of Altair, a medieval assassin with no right ring finger. Instead, he conceals a wrist blade in his robes that extends through his fist where his finger once was.</p>
<p align="left"><strong>Difficulty: Medium</strong></p>
<p align="left">This game can get tricky, especially if you don&#8217;t know how to counter. The guards will clobber you if you get too many. On the flipside, however, if you can get countering down to a science, you can gather the entire town and spend ten minutes fighting them off, saving you lots of time and effort. The only other obstacle after that would be the drunk citizens shoving you as you run past them.</p>
<p align="left"><strong>User-Friendly?: Yes.</strong></p>
<p align="left">This is one of those games where both the K/M and the Xbox 360 controller work perfectly with the controls. I&#8217;d recommend an inexperienced gamer stick with the controller, though, since the feel is a bit smoother. If you don&#8217;t have one, however, by all means give the keyboard and mouse a try. Ubisoft pulls it off really well.</p>
<p align="left"><strong>Replayable?: No.</strong></p>
<p align="left">Sadly, this game gets repetitive before you even finish it. The story line is interesting and all, but the mechanics are the same. After you follow the same routine around 5-6 times, it gets old, especially when the cities all start to look the same. It&#8217;s medieval Egypt, though, so how can you ask for more?</p>
<p align="left"><strong>Opinion?:  Played it.</strong></p>
<p align="left">Sadly I never finished this game, but I&#8217;m pretty sure it would&#8217;ve been just the same as if I had been fighting guards the entire time. Bosses are not bosses, more like targets surrounded by guards. It&#8217;s fun, it really is, but I wouldn&#8217;t put your money down on this one.</p>
<p align="left">Here&#8217;s a vid of one of the mini-encounter things called &#8220;Save the Citizen&#8221;:</p>
<p align="left"><a href="http://www.xfire.com/video/1960f/">http://www.xfire.com/video/1960f/</a></p>
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		<title>Zero Online</title>
		<link>http://sudravirodhin.wordpress.com/2009/08/18/zero-online/</link>
		<comments>http://sudravirodhin.wordpress.com/2009/08/18/zero-online/#comments</comments>
		<pubDate>Tue, 18 Aug 2009 08:39:31 +0000</pubDate>
		<dc:creator>Sudravirodhin</dc:creator>
				<category><![CDATA[MMOs]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[f2p]]></category>
		<category><![CDATA[zero online]]></category>

		<guid isPermaLink="false">http://sudravirodhin.wordpress.com/?p=18</guid>
		<description><![CDATA[Type: MMO This is one of those free-to-play translate-from-Korea MMOs that some company took up. Difficulty: Easy-&#62;Impossible The difficulty may not make sense, but hear me out. When I started this game it was easy. It was fun. I killed everything, and I mean everything. However, once you hit 100+ you are relentless assaulted by [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sudravirodhin.wordpress.com&amp;blog=9056340&amp;post=18&amp;subd=sudravirodhin&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p align="left"><strong>Type: MMO</strong></p>
<p align="left">This is one of those free-to-play translate-from-Korea MMOs that some company took up.</p>
<p align="left"><strong>Difficulty: Easy-&gt;Impossible</strong></p>
<p align="left">The difficulty may not make sense, but hear me out. When I started this game it was easy. It was fun. I killed everything, and I mean everything. However, once you hit 100+ you are relentless assaulted by players who are scores of levels higher than you. Not even parties are safe, for you can be PKed by your teammates. I pretty much said &#8220;screw it&#8221; at this point because it was impossible to level up, especially since the grind at that level was as bad as it was, when you had to keep avoiding every player you saw.</p>
<p align="left"><strong>User-Friendly?: No.</strong></p>
<p align="left">Read everything. Take your time. You&#8217;ll get lost and quit otherwise. With the translations as bad as they are, you need to focus. There are many components to the game after level 130. After you get your second ARM at 145 and gain the ability to transform, it just gets more difficult as you try to find a fleet to join and the money to buy the skills necessary to slay your fellow players. The Zero wiki does a subpar job of giving you information in relation to the game itself, and the only way to find out how things work are either to troll the forums, experiment, or ask a player/fleet member in-game.</p>
<p align="left"><strong>Replayable?: Yes.</strong></p>
<p align="left">It&#8217;s an MMO, and if you&#8217;re competitive, unlike me, then you&#8217;ll enjoy slaughtering your opposition when you hit level 100. The spaceship missions make cooperation fun, but you&#8217;ll rarely find any of that. At some point, you&#8217;ll wonder what the hell the point of the game is besides &#8220;carnage.&#8221;</p>
<p align="left"><strong>Opinion?: Played it.</strong></p>
<p align="left">I couldn&#8217;t bring myself to finish this game. You can&#8217;t finish MMOs, but I mean hit the max level. It would&#8217;ve taken me months and with the frustration PVP was bringing me, it was going to lead to more stress than it was worth. Give it a shot if you can handle PVP. I&#8217;m more of a PVE guy myself.</p>
<p align="left">Note: PVP = Player vs Player<br />
PVE = Player vs Environment</p>
<p align="left">The following is a video of me when my mech was level 60-ish. Whirlwind is overpowered, but the enemies are also underpowered.</p>
<p align="left"><a href="http://www.xfire.com/video/e2d33/">http://www.xfire.com/video/e2d33/</a></p>
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		<title>Dead Space</title>
		<link>http://sudravirodhin.wordpress.com/2009/08/18/dead-space/</link>
		<comments>http://sudravirodhin.wordpress.com/2009/08/18/dead-space/#comments</comments>
		<pubDate>Tue, 18 Aug 2009 08:05:34 +0000</pubDate>
		<dc:creator>Sudravirodhin</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Shooters]]></category>
		<category><![CDATA[dead space]]></category>
		<category><![CDATA[tps]]></category>

		<guid isPermaLink="false">http://sudravirodhin.wordpress.com/?p=10</guid>
		<description><![CDATA[Type: TPS This game took an over-the-shoulder third-person perspective similar to Gears of War or UT3 with Action Cam. This made the gameplay very immersive, as well as allowing the developers to go HUD-less. Without any indicators, the game felt very much like a movie, particularly with adequate speakers. Difficulty: Easy There were initially three [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sudravirodhin.wordpress.com&amp;blog=9056340&amp;post=10&amp;subd=sudravirodhin&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p align="left"><strong>Type: TPS</strong></p>
<p align="left">This game took an over-the-shoulder third-person perspective similar to Gears of War or UT3 with Action Cam. This made the gameplay very immersive, as well as allowing the developers to go HUD-less. Without any indicators, the game felt very much like a movie, particularly with adequate speakers.</p>
<p align="left"><strong>Difficulty: Easy</strong></p>
<p align="left">There were initially three difficulties to choose from, but I found this game rather easy, once you finished crapping your pants, of course. The bosses posed little threat. The smallest Necromorphs were the greatest threat.</p>
<p align="left"><strong>User-Friendly?: Yes</strong></p>
<p align="left">It explains all the controls to you, and the controls were relatively easy to master and very logical, particularly when using the Xbox 360 controller. One warning is not to use V-sync in-game, but force it from your graphics card&#8217;s control panel. The aiming is forced into using &#8220;mouse smoothing,&#8221; so it feels like your mouse or controller is weighed down each time you try to aim. Once you get past the &#8220;heaviness&#8221; it&#8217;s very user-friendly.</p>
<p align="left"><strong>Replayable?: Yes</strong></p>
<p align="left">For sure. Once you know where the scares are it becomes an awesome shooter game with ridiculous gore. You even get a spiffy new suit for your trouble through the first run. Time to upgrade your guns! =D</p>
<p align="left"><strong>Opinion?: Enjoyed it.</strong></p>
<p align="left">This game had me scared shitless, and the backstory was solid. As far as I&#8217;m concerned, this game should be played over and over until you know all about Aegis 7, so then you can play the prequel on the Wii. Just make sure the room is dark. It adds to the paranoia. ^_~</p>
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